GENERAL CONDUCT & FAIR PLAY
No cheating, hacking, duping, exploiting, glitching, bug abuse, stream sniping or knowingly using broken mechanics for an advantage. Do not impersonate staff. If you find an exploit, report it rather than using it.
RAVENFALL
Simple rules designed to protect progression and fair play.
No cheating, hacking, duping, exploiting, glitching, bug abuse, stream sniping or knowingly using broken mechanics for an advantage. Do not impersonate staff. If you find an exploit, report it rather than using it.
Ravenfall is a mixed PvE/PvP server. PvP zones are dangerous by design. Saferooms, bosses and progression objectives located inside PvP areas are fair game: players may fight, ambush and contest each other for those objectives and their rewards.
Loot left unsecured in the open world is not protected. If you leave gear, crates, dropped items or a vehicle outside a protected base, another player may take it. Looting a player you legitimately kill in PvP is allowed. Taking loot from inside another player's secured base counts as raiding and must follow the raid rules and active raid window. Do not glitch, phase, boost through broken geometry or abuse mechanics to reach protected loot.
Unlocked or unsecured vehicles left in the open world may be stolen. Lock and secure vehicles you want to keep. A vehicle stored inside a secured base is part of that base: stealing it requires a legitimate raid during the active raid window. Vehicles inside Safe City bases are protected at all times. Do not use vehicles to glitch through bases, bypass doors or raid protection, deliberately block traders or progression locations, or intentionally destroy vehicles purely to grief another player.
Normal player bases may only be breached, entered for the purpose of stealing secured property, or raided during an active bi-weekly raid window: Saturday 12:00 to Sunday 22:00 Amsterdam time (CET/CEST). Outside the raid window, do not damage, dismantle, breach, boost or exploit your way into another player's secured base.
Use intended Ravenfall raid mechanics against valid raid points such as doors, gates and hatches. No glitch raiding, map/geometry exploits, clipping, unintended mechanic bypasses or other methods that defeat the configured raid protections. Finding an unintended way around the raid system does not make it a legal raid method.
Raid for access, combat and loot — not to erase another player's base for the sake of it. No deliberate loot despawning, unnecessary destruction of storage or possessions, or other excessive griefing unrelated to gaining access or taking loot. Once inside legitimately, you may take the loot you can carry or transport.
Safe City is a protected building area. Bases inside it cannot be raided, breached, dismantled, damaged or stolen from at any time. Do not enter another Safe City base without permission or use exploits to access its storage or vehicles. Safe City residents may leave the city and participate in normal PvP, KOTH, bosses, saferooms and airdrops, but they give up the right to participate in base raiding anywhere on Ravenfall.
Do not exploit trader or protected-area mechanics to gain an unfair advantage. Do not deliberately block trader access, vehicle spawn points or essential progression access. Items or vehicles left unsecured outside specifically protected property remain at the owner's risk.
Do not abuse disconnects, restarts or game mechanics to escape an active fight, preserve loot unfairly or bypass another player's legitimate engagement. Connection problems happen; repeated deliberate abuse is what this rule targets.
Secure your valuables, lock your vehicles and understand whether you are in a PvE or PvP area before committing to an objective. Ravenfall protects configured safe areas and bases according to these rules; it does not guarantee unattended open-world property.
Discord is the source for current raid-window announcements, temporary restrictions and server notices. Published server times use Amsterdam time (CET/CEST). Where an unusual situation is not explicitly covered above, staff will judge it against the intent of fair play, progression and the no-exploit/no-griefing rules rather than inventing hidden rules after the event.